TITLE: Call Of Duty Black Ops III
RELEASE DATE: 6 November 2015
DEVELOPER: Treyarch
RELEASE DATE: 6 November 2015
DEVELOPER: Treyarch
The six-hour story is set in the not-too-distant future, and, like most
similar sci-fi fare, it includes its own techno-gibberish to get used
to. Black Ops 3 settles on “Direct Neural Interface,” or DNI for short.
This ubiquitous technology allows humans to mentally interact with
computers, weapons, and other people. It introduces both terrific new
abilities and important new limitations that changed the way I thought
about playing Call of Duty. For example, you can’t use enemies’ dropped
weapons because they’re registered to someone else’s brain – hence Black
Ops 3’s focus on cool new combat powers.Killing more robots (and other enemies) is actually quite fun thanks to
the new powers, which come in three flavors: blow things up, beat things
up, or control your enemies and have them blow things up for you. Each
power tree promotes a certain style of play, and you don’t earn enough
points to level up all three paths unless you choose to sacrifice extra
perks, weapon upgrades, and more . Even then, you can usually only use
one type per level, so committing to one path is important. Plus, this
leaves enough points to beef up your trusty primary weapon, which feels
more important than it ever has. The gun you pick will likely stay in
your hands for the entire level.
While still following the same leveling-up features of the three previous main Call of Duty titles, Call of Duty: Black Ops multiplayer has many new features.
Instead of unlocking weapons, equipment and perks by leveling up, CODPoints are introduced. To purchase everything the player would like in multiplayer, CODPoints must be spent. This currency is earned through regular gameplay, as well as from leveling up and completing Contracts. However, certain items become available only when the player has reached a certain level.
Another new feature is the Playercard. It details players' progression through multiplayer, allowing viewing of in-depth stats, ranging from Kill/Death Ratio to the number of times a player has used a certain Killstreak reward. It also links to recent games players have taken part in and from there links to the Theater. Players can view their friends or recently-met players' Playercards and also interact with their statistics. Emblems make a return from Call of Duty: Modern Warfare 2, though instead of unlocking them through gameplay, they are completely uniquely customizable, allowing up to 12 different layers of different images, which are bought with CODPoints. However, layers are not lost through prestiging.
- Operating System: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
- Processor: Intel® Core™ i3-530 @ 2.93 GHz / AMD Phenom™ II X4 810 @ 2.60 GHz
- Memory: 6 GB RAM
- Graphics: NVIDIA® GeForce® GTX 470 @ 1GB / ATI® Radeon™ HD 6970 @ 1GB
- DirectX: Version 11
- Network: Broadband Internet connection
- Sound Card: DirectX Compatible

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